Config numbers, not a second guide

Doloc Town Mechanics

Raw 1.0 numbers: day clock, energy, gifts, weather damage, season overrides, fatigue. Protect is the 0.45 job. Calendar is the grid.

Updated August 2026

Doloc Town — Doloc Town Mechanics

This page is the config table. How to play is the day clock in prose. Protect is acid 0.45 as a job. Calendar is the birthday grid.

Time, player stats, combat, friendship, fishing, genes, weather, economy, dungeons, backpack and farm upgrades sit in the first tables. Season weather days and fatigue thresholds follow.

Time

Name Description
TULength 4
TU2Min 5
Hour2Min 60
Day2Hour 24
Month2Day 28
Year2Month 4
Init Time 288
Sleep Time 384
Wake Up Clock 6
Nap Hour 3

Player stats

Name Description
Init Health 100
Init Energy 320
Init Spirit 240
Max Overflow Energy 50
Health Percent After Faint 0.6
Energy Percent After Faint 0.6
Recovered Player Values Per Hour 0.2
Full Sleep Buff Threshold 1.2

Combat

Name Description
Agent Defend 0
Critical Damage Rate 2
Hit Back Distance 8
Invincibility Duration 500
Dash Cd Duration 1.2
Tool Energy Cost 2
Collection Range 10.5
Visual Range 15.5

Friendship & gifts

Name Description
Liking Ceiling 100
Upper Favorability Level 10
Weekly Gift Limit 2
Liking Ratio On Birthday 3
Liking First Greeting Day 5

Fishing

Name Description
Fishing Energy Cost 10
Perfect Cast Duration 0.1
Fishing Bite Init Probability 0.1
Fishing Bite Additional Probability 0.15
Pull Timing 0.7
Fishing Note Speed Decrease Per Level 0.1

Crop genes

Name Description
Max Gene Count 3
Compress Gene Fixed hope
Sun Growth Addition 0.25

Weather hazards

Name Description
Acid Rain Damage 0.45
Scorch Sun Damage 0.45
Thunder Frequency x: 6, y: 8
Thunder Power 10
Thunder Damge To Crop 10
Thunder Damge To Building 10

Economy & missions

Name Description
Money 300
Max Money 999999999
Mission Upper Limit 3
Mission Refresh Day 2
Chip Submit Limit 3
Chip Analyze Hour 24

Dungeons

Name Description
High Level Resource Min Probability In Dungeon 0.7
Dungeon Max History Threshold 3456
Training Dungeon Name dungeon_教程关卡

Backpack upgrades

Name Description
Lv0 10 slots / 0 gold
Lv1 20 slots / 500 gold
Lv2 30 slots / 4000 gold
Lv3 40 slots / 10000 gold

Farm upgrades

Name Description
Lv0 0 gold
Lv1 5000 gold
Lv2 25000 gold
Lv3 65000 gold
Lv4 150000 gold

Gift reaction values

Name Description
Level -2 -25
Level -1 -15
Level 0 20
Level 1 35
Level 2 60

Season weather · Rivervalley

Season 1 · Rainy · Soft ground

1 Sunny 2 Rainy 3 Sunny 7 Acid Rain → Sunny · Lv2 14 Acid Rain → Rainy · Lv4 21 Acid Rain → Sunny · Lv2 28 Acid Rain → Rainy · Lv4

Season 2 · Rainy

1 Thunderstorm 5 Acid Rain → Rainy · Lv3 6 Acid Rain → Cloudy · Lv7 7 Acid Rain → Sunny · Lv7 12 Acid Rain → Sunny · Lv3 13 Acid Rain → Cloudy · Lv5 14 Acid Rain → Cloudy · Lv5 18 Sunny 19 Acid Rain → Rainy · Lv3 20 Acid Rain → Cloudy · Lv7 21 Acid Rain → Sunny · Lv7 26 Acid Rain → Sunny · Lv3 27 Acid Rain → Cloudy · Lv5 28 Acid Rain → Cloudy · Lv5

Season 3 · Soft ground

1 Sunny 7 Scorching Sun → Sunny · Lv2 14 Scorching Sun → Cloudy · Lv4 21 Scorching Sun → Sunny · Lv2 28 Scorching Sun → Cloudy · Lv4

Season 4

1 Windy 5 Scorching Sun → Windy · Lv3 6 Scorching Sun → Sunny · Lv7 7 Scorching Sun → Sunny · Lv7 12 Scorching Sun → Sunny · Lv3 13 Scorching Sun → Cloudy · Lv6 14 Scorching Sun → Sunny · Lv6 19 Scorching Sun → Windy · Lv3 20 Scorching Sun → Sunny · Lv7 21 Scorching Sun → Sunny · Lv7 26 Scorching Sun → Sunny · Lv3 27 Scorching Sun → Cloudy · Lv6 28 Scorching Sun → Sunny · Lv6

Only special weather days are listed. An arrow is an event override. Lv is intensity.

Season weather · Wetland

Season 1 · Rainy · Soft ground

Season 2 · Rainy

Season 3 · Soft ground

Season 4

Only special weather days are listed. An arrow is an event override. Lv is intensity.

Season weather · Old City Ruins

Season 1 · Rainy · Soft ground

Season 2 · Rainy

Season 3 · Soft ground

Season 4

Only special weather days are listed. An arrow is an event override. Lv is intensity.

Fatigue and recovery

Type Threshold Description
Hours awake 216 Reco Down Lv1
Hours awake 288 Reco Down Lv2
Hours awake 432 Reco Down Lv3
Spirit 36 You feel a bit tired, maybe it's time to sleep...
Spirit 12 Too tired... · You might just pass out if you don't sleep soon!

How to read these tables

Values are raw config numbers. Wake is still 6:00. Starting energy is still 320. Fishing still costs 10 a cast. Weekly gifts are still two. Birthday liking is still 3× inside that cap. Acid rain and scorching sun still deal 0.45. Believe the guide for the job; believe this page for the digit.

Season tables list special weather days only. An arrow is an event override. Lv is intensity. Wetland and Old City keep their own groups. Protect still wants platforms on a 0.45 day. Fatigue rows are hours awake and spirit thresholds. Sleep in your own bed.

What this page will not do

It will not let you plant watermelon in month 1. It will not refund a copper pickaxe. It will not raise the weekly gift cap. Open farming, gift finder, and calendar for those jobs.

Frequently asked questions

Is 320 energy still right?

Yes. That is the start value on this table.

Acid 0.45?

Yes. Protect is the job. This page is the digit.

Why only some weather days?

Only special days are stored. Other days use the default weather.

Fatigue hours?

Hours awake in the config. Sleep in your own bed.

Does Wetland share town weather?

No. Wetland has its own season group on this page.

Gift cap still two?

Yes. Birthday is 3× inside that cap.

Updated August 2026